Enabled in build 0.80
Tavern has 5 defined construction tiers. 1 tier is enabled by build 0.80's availability table.
Progression summary
- Defined levels
- 5
- Build-enabled levels
- 1
- Highest cost rank
- 20
Building levels
Public House
Build enabledA modest common house for your growing community to gather in.
- Cost
- 450 wood · 150 stone · 300 food
- Reward
- +10% happiness bonus to resource gathering +1000 food storage Unlocks Church Unlocks Houses
- Cost rank
- 4
Traveler's Alehouse
A tavern will offer respite, ale, conversation, and tales by a warm fire.
- Cost
- 15,750 wood · 9,000 stone · 11,250 food · 2,250 gold · 6,750 iron
- Reward
- +10% happiness bonus to resource gathering
- Cost rank
- 14
Dragon's Tavern
A lively tavern with regular patrons, music, and a wider range of brews.
- Cost
- 42,000 wood · 26,250 stone · 21,000 gold · 15,750 iron
- Blueprint
- 1 advanced blueprint
- Reward
- +10% happiness bonus to resource gathering
- Cost rank
- 16
Dragon's Inn
A grand inn with fine ales, private rooms, and a bustling clientele.
- Cost
- 84,000 wood · 48,000 stone · 48,000 gold · 48,000 iron · 12,000 magic
- Reward
- +10% happiness bonus to resource gathering
- Cost rank
- 18
Dragon's Hearth
A renowned tavern attracting adventurers, nobles, and exotic traders.
- Cost
- 189,000 wood · 108,000 stone · 108,000 gold · 108,000 iron · 27,000 magic
- Reward
- +10% happiness bonus to resource gathering
- Cost rank
- 20