Availability is explicit.“Later-game data” is present in build 0.80 but is not claimed as enabled there or final at release.
Later-game dataResearch upgradeUnlocks Advanced Building Design Shop Item: +1 advanced blueprint design
- Research branch
- Library
- Unlock requirement
- Library level 2
- Wood cost
- 7,875
Later-game dataResearch upgrade+ 15% to all production (Global Education Multiplier)
- Research branch
- Library
- Unlock requirement
- Library level 5
- Wood cost
- 108,000
Later-game dataResearch upgradeGives accurate information on incoming enemies
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 3 · Town guard level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+2 Attack Damage, +3 Combat Defence, +2 Gold upkeep per soldier, +2 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 3
- Wood cost
- 24,000
Later-game dataResearch upgradeUnlocks Agrarian Trade Goods
- Research branch
- Farm
- Unlock requirement
- Farm level 2 · Market level 2
- Wood cost
- 5,625
Later-game dataResearch upgradeUnlocks Alms for the Poor Policy: + 10% happiness, - 1 food per 5 workers, - 1 gold per 10 population per second
- Research branch
- Church
- Unlock requirement
- Church level 3
- Wood cost
- 28,000
Build enabledResearch upgrade+2 global resource harvesting
- Research branch
- Library
- Unlock requirement
- Library level 1
- Wood cost
- 1,350
Build enabledResearch upgrade+ 2 soldier defence
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 1
- Food cost
- 2,700
Later-game dataResearch upgrade+ 2 soldier defence
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 2
- Gold cost
- 7,875
Later-game dataResearch upgrade+ 2 soldier defence
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 3
- Gold cost
- 18,375
Later-game dataResearch upgrade+ 3 soldier defence
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 4
- Gold cost
- 42,000
Later-game dataResearch upgrade+ 4 soldier defence
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 5
- Gold cost
- 94,500
Build enabledResearch upgrade+ 20% birth rate speed
- Research branch
- Church
- Unlock requirement
- Church level 1
- Wood cost
- 800
Later-game dataResearch upgrade+ 10% to all production (Global Education Multiplier)
- Research branch
- Library
- Unlock requirement
- Library level 2
- Wood cost
- 9,000
Build enabledResearch upgrade+1 Attack Damage, +2 Combat Defence, +1 Gold upkeep per soldier, +2 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 1
- Gold cost
- 10,000
Build enabledResearch upgrade+1 Attack Damage, +0.5 Iron upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 1
- Wood cost
- 2,000
Later-game dataResearch upgradeUnlocks Blessing of Protection Shop Item: + 2 to soldier defence
- Research branch
- Church
- Unlock requirement
- Church level 4
- Gold cost
- 180,000
Later-game dataResearch upgradeUpgrades your caravans to moderate caravans
- Research branch
- Market
- Unlock requirement
- Market level 3
- Wood cost
- 21,000
Later-game dataResearch upgradeUpgrade your ships to Caravels
- Research branch
- Docks
- Unlock requirement
- Docks level 2
- Wood cost
- 48,000
Later-game dataResearch upgradeUpgrade your ships to Galleons
- Research branch
- Docks
- Unlock requirement
- Docks level 4
- Effect
- Upgrade your ships to Galleons
Later-game dataResearch upgradeUnlocks Community Outreach Policy: + 20% happiness, - 2 food and - 2 gold per 8 population per second
- Research branch
- Church
- Unlock requirement
- Church level 4
- Wood cost
- 54,000
Later-game dataResearch upgradeMonsters spawn 20% less frequently
- Research branch
- Church
- Unlock requirement
- Church level 4
- Wood cost
- 54,000
Build enabledResearch upgradeA Construction Advisor will notify you when you can afford to upgrade a building.
- Research branch
- Keep
- Unlock requirement
- Keep level 1 · Carpenter level 1
- Wood cost
- 150
Build enabledResearch upgradeGives a 2% chance of a Critical Success when personally harvesting
- Research branch
- Keep
- Unlock requirement
- Keep level 1
- Wood cost
- 250
Later-game dataResearch upgradeCritical hits give +10x resources
- Research branch
- Keep
- Unlock requirement
- Keep level 3
- Wood cost
- 16,000
Later-game dataResearch upgrade- 1% chance of a critical success but x40 additional critical power
- Research branch
- Keep
- Unlock requirement
- Keep level 5
- Wood cost
- 180,000
Build enabledResearch upgrade+ 10% personal resource gathering power
- Research branch
- Keep
- Unlock requirement
- Keep level 2
- Wood cost
- 750
Later-game dataResearch upgrade+ 10% personal resource gathering power
- Research branch
- Keep
- Unlock requirement
- Keep level 4
- Wood cost
- 54,000
Later-game dataResearch upgradeUnlocks Divine Intervention Shop Item: + 50% to all production
- Research branch
- Church
- Unlock requirement
- Church level 5
- Gold cost
- 405,000
Later-game dataResearch upgradeTo be defined
- Research branch
- Docks
- Unlock requirement
- Docks level 1
- Wood cost
- 23,625
Later-game dataResearch upgrade+ 5% happiness bonus
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 4
- Wood cost
- 36,000
Build enabledResearch upgrade+ 2 extra wood production
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 1
- Wood cost
- 450
Later-game dataResearch upgrade+3 Attack Damage, +4 Combat Defence, +4 Gold upkeep per soldier, +2 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 5
- Wood cost
- 162,000
Later-game dataResearch upgrade+ 5% to all production (Global Efficiency Multiplier)
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 4
- Wood cost
- 36,000
Later-game dataResearch upgradeUnlocks Enchant Armour I Shop Item: +2 soldier defence
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 2
- Gold cost
- 47,250
Later-game dataResearch upgradeUpgrades Enchant Armour to level II (+2 soldier defence)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 4
- Gold cost
- 117,000
Later-game dataResearch upgradeUnlocks Enchant Weapons I Shop Item: +2 soldier attack
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 2
- Gold cost
- 34,125
Later-game dataResearch upgradeUpgrades Enchant Weapons to level II (+2 soldier attack)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 4
- Gold cost
- 117,000
Later-game dataResearch upgradeUnlocks Expert Building Design Shop Item: +1 expert blueprint design
- Research branch
- Library
- Unlock requirement
- Library level 3
- Wood cost
- 21,000
Build enabledResearch upgrade+ 8 max population
- Research branch
- Tavern
- Unlock requirement
- Tavern level 1
- Wood cost
- 250
Build enabledResearch upgrade+ 10,000 food storage capacity
- Research branch
- Farm
- Unlock requirement
- Farm level 1
- Wood cost
- 3,000
Build enabledResearch upgrade+ 1,000 food storage capacity
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 1
- Wood cost
- 200
Build enabledResearch upgrade+ 1,000 food storage capacity
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 1
- Wood cost
- 200
Later-game dataResearch upgrade+ 20,000 food storage capacity
- Research branch
- Farm
- Unlock requirement
- Farm level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 20,000 food storage capacity
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 3
- Wood cost
- 70,000
Build enabledResearch upgrade+ 20,000 food storage capacity
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 50,000 food storage capacity
- Research branch
- Farm
- Unlock requirement
- Farm level 3
- Wood cost
- 13,125
Later-game dataResearch upgrade+ 50,000 food storage capacity
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 50,000 food storage capacity
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 80,000 food storage capacity
- Research branch
- Farm
- Unlock requirement
- Farm level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+ 80,000 food storage capacity
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 80,000 food storage capacity
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100,000 food storage capacity
- Research branch
- Farm
- Unlock requirement
- Farm level 5
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 100,000 food storage capacity
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 6
- Wood cost
- 101,250
Later-game dataResearch upgrade+ 100,000 food storage capacity
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 5
- Wood cost
- 45,000
Build enabledResearch upgrade+ 15,000 gold storage capacity
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 2
- Wood cost
- 6,750
Later-game dataResearch upgrade+ 20,000 gold storage capacity
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 3
- Wood cost
- 10,500
Later-game dataResearch upgrade+ 50,000 gold storage capacity
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+ 80,000 gold storage capacity
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 5
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 100,000 gold storage capacity
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 6
- Effect
- + 100,000 gold storage capacity
Build enabledResearch upgrade+ 2,000 iron storage capacity
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 1
- Wood cost
- 600
Build enabledResearch upgrade+ 20,000 iron storage capacity
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 50,000 iron storage capacity
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 80,000 iron storage capacity
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100,000 iron storage capacity
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 5,000 magic storage capacity
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 2
- Effect
- + 5,000 magic storage capacity
Later-game dataResearch upgrade+ 20,000 magic storage capacity
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 3
- Effect
- + 20,000 magic storage capacity
Later-game dataResearch upgrade+ 50,000 magic storage capacity
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 4
- Effect
- + 50,000 magic storage capacity
Later-game dataResearch upgrade+ 80,000 magic storage capacity
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 5
- Effect
- + 80,000 magic storage capacity
Later-game dataResearch upgrade+ 100,000 magic storage capacity
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 6
- Effect
- + 100,000 magic storage capacity
Build enabledResearch upgrade+ 2,000 stone storage capacity
- Research branch
- Quarry
- Unlock requirement
- Quarry level 1
- Wood cost
- 400
Later-game dataResearch upgrade+ 20,000 stone storage capacity
- Research branch
- Quarry
- Unlock requirement
- Quarry level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 50,000 stone storage capacity
- Research branch
- Quarry
- Unlock requirement
- Quarry level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 80,000 stone storage capacity
- Research branch
- Quarry
- Unlock requirement
- Quarry level 4
- Wood cost
- 16,000
Later-game dataResearch upgrade+ 100,000 stone storage capacity
- Research branch
- Quarry
- Unlock requirement
- Quarry level 5
- Wood cost
- 36,000
Build enabledResearch upgrade+ 2,000 wood storage capacity
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 1
- Wood cost
- 200
Build enabledResearch upgrade+ 20,000 wood storage capacity
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 50,000 wood storage capacity
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 80,000 wood storage capacity
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100,000 wood storage capacity
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 10% birth rate speed
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 3
- Wood cost
- 13,125
Later-game dataResearch upgrade+ 5% happiness bonus
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 5
- Wood cost
- 81,000
Build enabledResearch upgradeHunting produces a small amount (%5) of gold.
- Research branch
- Market
- Unlock requirement
- Market level 1 · Hunting lodge level 2
- Wood cost
- 2,000
Later-game dataResearch upgrade+ 10% to all production (Global Education Multiplier)
- Research branch
- Library
- Unlock requirement
- Library level 3
- Wood cost
- 21,000
Build enabledResearch upgrade+ 1 personal click power to all resource gathering
- Research branch
- Keep
- Unlock requirement
- Keep level 1
- Wood cost
- 300
Later-game dataResearch upgradeUnlocks Gold Finding Potion Shop Item: + 50% gold for 120 seconds
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 3
- Wood cost
- 7,875
Later-game dataResearch upgradeUnlocks Grand Transmutation Shop Item: Convert 5 iron to 1 gold
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 5
- Gold cost
- 135,000
Later-game dataResearch upgradeUnlocks Travellers I
- Research branch
- Tavern
- Unlock requirement
- Tavern level 2
- Wood cost
- 9,000
Later-game dataResearch upgradeUnlocks Travellers II
- Research branch
- Tavern
- Unlock requirement
- Tavern level 3
- Wood cost
- 18,375
Later-game dataResearch upgradeUnlocks Travellers III
- Research branch
- Tavern
- Unlock requirement
- Tavern level 4
- Wood cost
- 42,000
Later-game dataResearch upgradeUnlocks Travellers IV
- Research branch
- Tavern
- Unlock requirement
- Tavern level 5
- Wood cost
- 94,500
Later-game dataResearch upgrade+ 5% to all production (Global Efficiency Multiplier)
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 5
- Wood cost
- 94,500
Later-game dataResearch upgradeUnlocks Healing Potions Shop Item: + 20% soldier defence for 120 seconds
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 4
- Food cost
- 60,000
Build enabledResearch upgrade+ 1 extra wood and stone production
- Research branch
- Tavern
- Unlock requirement
- Tavern level 1
- Food cost
- 600
Build enabledResearch upgradeUnlocks Heaven’s Blessing Shop Item: + 3 extra fishing production for 120 seconds
- Research branch
- Church
- Unlock requirement
- Church level 1
- Food cost
- 2,000
Build enabledResearch upgrade+ 10% happiness bonus
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 1
- Wood cost
- 600
Later-game dataResearch upgrade+ 15% to all production (Global Education Multiplier)
- Research branch
- Library
- Unlock requirement
- Library level 4
- Wood cost
- 48,000
Later-game dataResearch upgrade+ 100% hunting efficiency (Equipment Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 3 · Blacksmith level 3 · Carpenter level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 100% farm production (Equipment Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 3 · Blacksmith level 3
- Wood cost
- 13,125
Later-game dataResearch upgrade+ 100% fishing production (Equipment Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 4 · Blacksmith level 3
- Wood cost
- 24,000
Later-game dataResearch upgrade+ 100% gold production (Equipment Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 4 · Blacksmith level 3
- Wood cost
- 36,000
Later-game dataResearch upgrade+ 100% iron production (Equipment Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 3 · Blacksmith level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 100% stone production (Equipment Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 3 · Blacksmith level 3
- Wood cost
- 10,500
Later-game dataResearch upgrade+ 100% wood production (Equipment Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 3 · Blacksmith level 3
- Wood cost
- 10,500
Later-game dataResearch upgrade+50% more gold from hunting (+5% hunting production as gold)
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 3
- Wood cost
- 15,750
Later-game dataResearch upgrade+ 100% hunting efficiency (Equipment Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 5 · Blacksmith level 5 · Carpenter level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 100% farm production (Equipment Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 5 · Blacksmith level 5
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 100% fishing production (Equipment Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 6 · Blacksmith level 5
- Wood cost
- 121,500
Later-game dataResearch upgrade+ 100% gold production (Equipment Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 6 · Blacksmith level 5
- Effect
- + 100% gold production (Equipment Multiplier)
Later-game dataResearch upgrade+ 100% iron production (Equipment Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 5 · Blacksmith level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 100% stone production (Equipment Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 5 · Blacksmith level 5
- Wood cost
- 36,000
Later-game dataResearch upgrade+ 100% wood equipment bonus
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 5 · Blacksmith level 5
- Wood cost
- 54,000
Build enabledResearch upgrade+ 2 max farm workers
- Research branch
- Farm
- Unlock requirement
- Farm level 1 · Carpenter level 1
- Wood cost
- 3,000
Build enabledResearch upgrade+ 2 max fishing workers
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 1 · Carpenter level 1
- Wood cost
- 200
Build enabledResearch upgrade+ 2 max gold workers
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 2 · Carpenter level 1
- Wood cost
- 6,750
Build enabledResearch upgrade+ 2 max hunting workers
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 1 · Carpenter level 1
- Wood cost
- 175
Build enabledResearch upgrade+ 2 max iron workers
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 1 · Carpenter level 1
- Wood cost
- 600
Later-game dataResearch upgrade+ 2 max magic workers
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 2 · Carpenter level 1
- Effect
- + 2 max magic workers
Build enabledResearch upgrade+ 2 max stone workers
- Research branch
- Quarry
- Unlock requirement
- Quarry level 1 · Carpenter level 1
- Wood cost
- 500
Build enabledResearch upgrade+ 2 max wood workers
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 1 · Carpenter level 1
- Wood cost
- 150
Later-game dataResearch upgrade+ 2 max farm workers
- Research branch
- Farm
- Unlock requirement
- Farm level 2 · Carpenter level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 2 max fishing workers
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 3 · Carpenter level 2
- Wood cost
- 70,000
Later-game dataResearch upgrade+ 2 max gold workers
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 3 · Carpenter level 2
- Wood cost
- 10,500
Later-game dataResearch upgrade+ 2 max hunting workers
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 2 · Carpenter level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 2 max iron workers
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 2 · Carpenter level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 2 max magic workers
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 3 · Carpenter level 2
- Effect
- + 2 max magic workers
Later-game dataResearch upgrade+ 2 max stone workers
- Research branch
- Quarry
- Unlock requirement
- Quarry level 2 · Carpenter level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 2 max wood workers
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 2 · Carpenter level 2
- Wood cost
- 3,000
Later-game dataResearch upgrade+ 2 max farm workers
- Research branch
- Farm
- Unlock requirement
- Farm level 3 · Carpenter level 3
- Wood cost
- 13,125
Later-game dataResearch upgrade+ 2 max fishing workers
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 4 · Carpenter level 3
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 2 max gold workers
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 4 · Carpenter level 3
- Wood cost
- 30,000
Later-game dataResearch upgrade+ 2 max hunting workers
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 3 · Carpenter level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 2 max iron workers
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 3 · Carpenter level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 2 max magic workers
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 4 · Carpenter level 3
- Effect
- + 2 max magic workers
Later-game dataResearch upgrade+ 2 max stone workers
- Research branch
- Quarry
- Unlock requirement
- Quarry level 3 · Carpenter level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 2 max wood workers
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 3 · Carpenter level 3
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 2 max farm workers
- Research branch
- Farm
- Unlock requirement
- Farm level 4 · Carpenter level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+ 2 max fishing workers
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 5 · Carpenter level 4
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 2 max gold workers
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 5 · Carpenter level 4
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 2 max hunting workers
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 4 · Carpenter level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 2 max iron workers
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 4 · Carpenter level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 2 max magic workers
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 5 · Carpenter level 4
- Effect
- + 2 max magic workers
Later-game dataResearch upgrade+ 2 max stone workers
- Research branch
- Quarry
- Unlock requirement
- Quarry level 4 · Carpenter level 4
- Wood cost
- 16,000
Later-game dataResearch upgrade+ 2 max wood workers
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 4 · Carpenter level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 2 max farm workers
- Research branch
- Farm
- Unlock requirement
- Farm level 5 · Carpenter level 5
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 2 max fishing workers
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 6 · Carpenter level 5
- Wood cost
- 101,250
Later-game dataResearch upgrade+ 2 max gold workers
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 6 · Carpenter level 5
- Effect
- + 2 max gold workers
Later-game dataResearch upgrade+ 2 max hunting workers
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 5 · Carpenter level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 2 max iron workers
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 5 · Carpenter level 5
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 2 max magic workers
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 6 · Carpenter level 5
- Effect
- + 2 max magic workers
Later-game dataResearch upgrade+ 2 max stone workers
- Research branch
- Quarry
- Unlock requirement
- Quarry level 5 · Carpenter level 5
- Wood cost
- 36,000
Later-game dataResearch upgrade+ 2 max wood workers
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 5 · Carpenter level 5
- Wood cost
- 45,000
Build enabledResearch upgradeWorking at a location gives workers the inspiration buff (+20% Production)
- Research branch
- Keep
- Unlock requirement
- Keep level 2
- Wood cost
- 750
Later-game dataResearch upgradeInspiration buff stays active for an additional 10 seconds
- Research branch
- Keep
- Unlock requirement
- Keep level 4
- Wood cost
- 54,000
Later-game dataResearch upgradeUnlocks Iron Finding Potion Shop Item: + 50% iron for 120 seconds
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 2
- Food cost
- 9,000
Later-game dataResearch upgrade+ 50% hunting efficiency (Equipment Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 2 · Blacksmith level 2 · Carpenter level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 50% farm production (Equipment Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 2 · Blacksmith level 2
- Wood cost
- 6,750
Later-game dataResearch upgrade+ 50% fishing production (Equipment Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 2 · Blacksmith level 2
- Wood cost
- 6,000
Later-game dataResearch upgrade+ 100% gold production (Equipment Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 3 · Blacksmith level 2
- Wood cost
- 15,750
Later-game dataResearch upgrade+ 100% iron production (Equipment Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 2 · Blacksmith level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 100% stone production (Equipment Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 2 · Blacksmith level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 100% wood production (Equipment Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 2 · Blacksmith level 2
- Wood cost
- 4,500
Build enabledResearch upgrade+2 Combat Defence, +1 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 1
- Wood cost
- 2,000
Later-game dataResearch upgradeUnlocks Legendary Building Design Shop Item: +1 legendary blueprint design
- Research branch
- Library
- Unlock requirement
- Library level 5
- Wood cost
- 94,500
Later-game dataResearch upgrade+ 5% happiness bonus
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 5
- Wood cost
- 121,500
Later-game dataResearch upgradeUnlocks Gold Trade Goods
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 2 · Market level 2
- Wood cost
- 6,750
Later-game dataResearch upgrade+ 20% to magic production (Magic Research Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 1
- Wood cost
- 12,250
Later-game dataResearch upgrade+ 20% to magic production (Magic Research Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 2
- Wood cost
- 18,375
Later-game dataResearch upgrade+ 20% to magic production (Magic Research Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 3
- Wood cost
- 28,000
Later-game dataResearch upgrade+ 20% to magic production (Magic Research Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 4
- Wood cost
- 63,000
Later-game dataResearch upgrade+ 20% to magic production (Magic Research Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 5
- Wood cost
- 141,750
Later-game dataResearch upgradeUnlocks Magical Trade Goods
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 2
- Wood cost
- 15,750
Later-game dataResearch upgradeUnlocks Mana Tap Shop Item: +50% magic production
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 3
- Wood cost
- 28,000
Build enabledResearch upgrade+ 5% to all production (Global Efficiency Multiplier)
- Research branch
- Market
- Unlock requirement
- Market level 1 · Gold mine level 2
- Wood cost
- 2,500
Later-game dataResearch upgrade+1 Attack Damage, +2 Combat Defence, +1 Gold upkeep per soldier, +2 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 2
- Wood cost
- 15,750
Later-game dataResearch upgradeUnlocks Master Building Design Shop Item: +1 master blueprint design
- Research branch
- Library
- Unlock requirement
- Library level 4
- Wood cost
- 48,000
Later-game dataResearch upgrade+ 10% happiness bonus
- Research branch
- Tavern
- Unlock requirement
- Tavern level 2
- Wood cost
- 7,875
Later-game dataResearch upgrade+ 10% happiness bonus
- Research branch
- Tavern
- Unlock requirement
- Tavern level 4
- Wood cost
- 42,000
Later-game dataResearch upgradeUnlocks One Way Portal Shop Item: Reduce next caravan time by 45%
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 4
- Gold cost
- 162,000
Later-game dataResearch upgrade+ 10% to all production (Global Efficiency Multiplier)
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 5
- Wood cost
- 67,500
Later-game dataResearch upgrade+ 100% magic production (Equipment Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 5 · Mage tower level 4
- Wood cost
- 54,000
Later-game dataResearch upgradeUnlocks Prayers of Intercession Shop Item: + 50% food production for 120 seconds
- Research branch
- Church
- Unlock requirement
- Church level 3
- Gold cost
- 72,000
Later-game dataResearch upgradeMonsters spawn 20% less frequently
- Research branch
- Church
- Unlock requirement
- Church level 3
- Wood cost
- 24,000
Later-game dataResearch upgrade+ 100% magic production (Equipment Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 4 · Mage tower level 3
- Wood cost
- 24,000
Later-game dataResearch upgradeUnlocks Premium Agrarian Trade Goods
- Research branch
- Farm
- Unlock requirement
- Farm level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+4 Combat Defence, +4 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 5
- Wood cost
- 81,000
Later-game dataResearch upgrade+ 20% happiness bonus
- Research branch
- Tavern
- Unlock requirement
- Tavern level 5
- Wood cost
- 94,500
Later-game dataResearch upgradeUnlocks Premium Gold Trade Goods
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 4
- Wood cost
- 36,000
Later-game dataResearch upgradeUnlocks Premium Magical Trade Goods
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 4
- Wood cost
- 54,000
Later-game dataResearch upgradeUnlocks Premium Stone Trade Goods
- Research branch
- Quarry
- Unlock requirement
- Quarry level 4
- Wood cost
- 20,000
Later-game dataResearch upgradeUnlocks Premium Tools and Armaments Trade Goods
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+3 Attack Damage, +4 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 5
- Wood cost
- 81,000
Later-game dataResearch upgradeUnlocks Premium Wooden Trade Goods
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 4
- Wood cost
- 54,000
Build enabledResearch upgrade+ 1 extra fish, farm, and hunting production
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 1
- Wood cost
- 900
Later-game dataResearch upgradeUnlocks Quality Agrarian Trade Goods
- Research branch
- Farm
- Unlock requirement
- Farm level 3
- Wood cost
- 13,125
Later-game dataResearch upgrade+2 Combat Defence, +2 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 3
- Wood cost
- 16,000
Later-game dataResearch upgrade+ 10% happiness bonus
- Research branch
- Tavern
- Unlock requirement
- Tavern level 3
- Wood cost
- 18,375
Later-game dataResearch upgradeUnlocks Quality Gold Trade Goods
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 3
- Wood cost
- 18,375
Later-game dataResearch upgradeUnlocks Quality Magical Trade Goods
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 3
- Wood cost
- 24,000
Later-game dataResearch upgradeUnlocks Quality Stone Trade Goods
- Research branch
- Quarry
- Unlock requirement
- Quarry level 3
- Wood cost
- 8,750
Later-game dataResearch upgradeUnlocks Quality Tools and Armaments Trade Goods
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 3
- Wood cost
- 15,750
Later-game dataResearch upgrade+1 Attack Damage, +2 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 3
- Wood cost
- 16,000
Later-game dataResearch upgradeUnlocks Quality Wooden Trade Goods
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 3 · Market level 3
- Wood cost
- 23,625
Later-game dataResearch upgrade+ 100% magic production (Equipment Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 3 · Mage tower level 2
- Wood cost
- 15,750
Later-game dataResearch upgradeInspiration now gives an additional 10% production
- Research branch
- Keep
- Unlock requirement
- Keep level 5
- Wood cost
- 180,000
Build enabledResearch upgradeA Research Advisor will notify you when new research is available at a location.
- Research branch
- Keep
- Unlock requirement
- Keep level 2 · Library level 1
- Wood cost
- 900
Later-game dataResearch upgradeUpgrades your caravans to royal caravans
- Research branch
- Market
- Unlock requirement
- Market level 4
- Wood cost
- 42,000
Later-game dataResearch upgradeMonsters spawn 20% less frequently
- Research branch
- Church
- Unlock requirement
- Church level 5
- Wood cost
- 121,500
Later-game dataResearch upgradeMonsters spawn 20% less frequently
- Research branch
- Church
- Unlock requirement
- Church level 4
- Food cost
- 90,000
Build enabledResearch upgradeGet more information about incoming enemies
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 2 · Town guard level 1
- Wood cost
- 3,750
Later-game dataResearch upgrade+ 20% ship speed
- Research branch
- Docks
- Unlock requirement
- Docks level 1
- Wood cost
- 18,375
Later-game dataResearch upgrade+ 10% ship speed
- Research branch
- Docks
- Unlock requirement
- Docks level 3
- Wood cost
- 108,000
Later-game dataResearch upgrade+ 10% ship speed
- Research branch
- Docks
- Unlock requirement
- Docks level 5
- Effect
- + 10% ship speed
Build enabledResearch upgrade+10% Farm Production (Skilled Labour Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 1
- Food cost
- 10,000
Build enabledResearch upgrade+10% Fishing Production (Skilled Labour Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 1
- Food cost
- 500
Build enabledResearch upgrade+10% Gold Production (Skilled Labour Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 2
- Food cost
- 13,500
Build enabledResearch upgrade+10% Hunting Production (Skilled Labour Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 1
- Food cost
- 500
Build enabledResearch upgrade+10% Iron Production (Skilled Labour Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 1
- Food cost
- 1,000
Later-game dataResearch upgrade+10% Magic Production (Skilled Labour Multiplier)
- Research branch
- Magic swamp
- Unlock requirement
- Magic swamp level 2
- Food cost
- 15,750
Build enabledResearch upgrade+10% Stone Production (Skilled Labour Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 1
- Stone cost
- 500
Build enabledResearch upgrade+10% Wood Production (Skilled Labour Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 1
- Wood cost
- 250
Later-game dataResearch upgrade+10% Farm Production (Skilled Labour Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 2
- Food cost
- 15,750
Later-game dataResearch upgrade+10% Fishing Production (Skilled Labour Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 3
- Food cost
- 28,000
Later-game dataResearch upgrade+10% Gold Production (Skilled Labour Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 3
- Food cost
- 31,500
Build enabledResearch upgrade+10% Hunting Production (Skilled Labour Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 2
- Food cost
- 12,000
Build enabledResearch upgrade+10% Iron Production (Skilled Labour Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 2
- Food cost
- 4,500
Later-game dataResearch upgrade+10% Magic Production (Skilled Labour Multiplier)
- Research branch
- Magic swamp
- Unlock requirement
- Magic swamp level 3
- Food cost
- 36,750
Later-game dataResearch upgrade+10% Stone Production (Skilled Labour Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 2
- Stone cost
- 7,500
Build enabledResearch upgrade+10% Wood Production (Skilled Labour Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 2
- Wood cost
- 7,500
Later-game dataResearch upgrade+10% Farm Production (Skilled Labour Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 3
- Food cost
- 36,750
Later-game dataResearch upgrade+10% Fishing Production (Skilled Labour Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 4
- Food cost
- 56,000
Later-game dataResearch upgrade+10% Gold Production (Skilled Labour Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 4
- Food cost
- 72,000
Later-game dataResearch upgrade+10% Hunting Production (Skilled Labour Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 3
- Food cost
- 24,500
Later-game dataResearch upgrade+10% Iron Production (Skilled Labour Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 3
- Food cost
- 7,000
Later-game dataResearch upgrade+10% Magic Production (Skilled Labour Multiplier)
- Research branch
- Magic swamp
- Unlock requirement
- Magic swamp level 4
- Food cost
- 84,000
Later-game dataResearch upgrade+10% Stone Production (Skilled Labour Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 3
- Stone cost
- 17,500
Later-game dataResearch upgrade+10% Wood Production (Skilled Labour Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 3
- Wood cost
- 17,500
Later-game dataResearch upgrade+10% Farm Production (Skilled Labour Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 4
- Food cost
- 84,000
Later-game dataResearch upgrade+10% Fishing Production (Skilled Labour Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 5
- Food cost
- 126,000
Later-game dataResearch upgrade+10% Gold Production (Skilled Labour Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 5
- Food cost
- 162,000
Later-game dataResearch upgrade+10% Hunting Production (Skilled Labour Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 4
- Food cost
- 56,000
Later-game dataResearch upgrade+10% Iron Production (Skilled Labour Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 4
- Food cost
- 16,000
Later-game dataResearch upgrade+10% Magic Production (Skilled Labour Multiplier)
- Research branch
- Magic swamp
- Unlock requirement
- Magic swamp level 5
- Food cost
- 189,000
Later-game dataResearch upgrade+10% Stone Production (Skilled Labour Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 4
- Stone cost
- 40,000
Later-game dataResearch upgrade+10% Wood Production (Skilled Labour Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 4
- Wood cost
- 40,000
Later-game dataResearch upgrade+10% Farm Production (Skilled Labour Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 5
- Food cost
- 189,000
Later-game dataResearch upgrade+10% Fishing Production (Skilled Labour Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 6
- Food cost
- 283,500
Later-game dataResearch upgrade+10% Hunting Production (Skilled Labour Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 5
- Food cost
- 126,000
Later-game dataResearch upgrade+10% Iron Production (Skilled Labour Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 5
- Food cost
- 36,000
Later-game dataResearch upgrade+10% Stone Production (Skilled Labour Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 5
- Stone cost
- 90,000
Later-game dataResearch upgrade+10% Wood Production (Skilled Labour Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 5
- Wood cost
- 90,000
Later-game dataResearch upgradeUnlocks Social Welfare Policy: + 10% happiness, - 20 food and - 10 gold per second
- Research branch
- Church
- Unlock requirement
- Church level 5
- Wood cost
- 121,500
Build enabledResearch upgradeUnlocks Soup Kitchen Policy: + 10% happiness bonus, + 10% food consumption
- Research branch
- Church
- Unlock requirement
- Church level 1
- Wood cost
- 700
Later-game dataResearch upgrade+3 Attack Damage, +4 Combat Defence, +3 Gold upkeep per soldier, +2 Food upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 4
- Wood cost
- 72,000
Later-game dataResearch upgradeUnlocks Stable Portal Shop Item: Reduce next caravan time by 90%
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 5
- Gold cost
- 364,500
Later-game dataResearch upgrade+ 100% hunting efficiency (Equipment Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 4 · Blacksmith level 4 · Carpenter level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100% farm production (Equipment Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 4 · Blacksmith level 4
- Wood cost
- 30,000
Later-game dataResearch upgrade+ 100% fishing production (Equipment Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 5 · Blacksmith level 4
- Wood cost
- 54,000
Later-game dataResearch upgrade+ 100% gold production (Equipment Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 5 · Blacksmith level 4
- Wood cost
- 81,000
Later-game dataResearch upgrade+ 100% iron production (Equipment Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 4 · Blacksmith level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100% stone production (Equipment Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 4 · Blacksmith level 4
- Wood cost
- 20,000
Later-game dataResearch upgrade+ 100% wood production (Equipment Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 4 · Blacksmith level 4
- Wood cost
- 24,000
Later-game dataResearch upgradeUnlocks Stone Breaking Powder Shop Item: + 50% stone for 120 seconds
- Research branch
- Alchemist
- Unlock requirement
- Alchemist level 2
- Stone cost
- 4,500
Later-game dataResearch upgradeUnlocks Stone Trade Goods
- Research branch
- Quarry
- Unlock requirement
- Quarry level 2 · Market level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+2 Combat Defence, +1 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 2
- Wood cost
- 8,750
Later-game dataResearch upgrade+ 5% to all production (Global Efficiency Multiplier)
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 2
- Wood cost
- 7,875
Build enabledResearch upgrade+ 50% hunting efficiency (Equipment Multiplier)
- Research branch
- Hunting lodge
- Unlock requirement
- Hunting lodge level 1 · Blacksmith level 1
- Wood cost
- 1,250
Later-game dataResearch upgrade+ 50% magic production (Equipment Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 2 · Mage tower level 1
- Wood cost
- 14,000
Build enabledResearch upgrade+ 50% farm production (Equipment Multiplier)
- Research branch
- Farm
- Unlock requirement
- Farm level 1 · Blacksmith level 1
- Wood cost
- 5,500
Build enabledResearch upgrade+ 50% fishing production (Equipment Multiplier)
- Research branch
- Fishing harbour
- Unlock requirement
- Fishing harbour level 1 · Blacksmith level 1
- Wood cost
- 1,500
Build enabledResearch upgrade+ 50% gold production (Equipment Multiplier)
- Research branch
- Gold mine
- Unlock requirement
- Gold mine level 2 · Blacksmith level 1
- Wood cost
- 6,750
Build enabledResearch upgrade+ 50% iron production (Equipment Multiplier)
- Research branch
- Iron mine
- Unlock requirement
- Iron mine level 1 · Blacksmith level 1
- Wood cost
- 3,000
Build enabledResearch upgrade+ 50% stone production (Equipment Multiplier)
- Research branch
- Quarry
- Unlock requirement
- Quarry level 1 · Blacksmith level 1
- Wood cost
- 500
Build enabledResearch upgrade+ 50% wood production (Equipment Multiplier)
- Research branch
- Lumber camp
- Unlock requirement
- Lumber camp level 1 · Blacksmith level 1
- Wood cost
- 1,500
Later-game dataResearch upgrade+1 Attack Damage, +1 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 2
- Wood cost
- 8,750
Later-game dataResearch upgrade+3 Combat Defence, +3 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 4
- Wood cost
- 36,000
Later-game dataResearch upgrade+2 Attack Damage, +3 Iron and Gold upkeep per soldier
- Research branch
- Town guard
- Unlock requirement
- Town guard level 4
- Wood cost
- 45,000
Later-game dataResearch upgrade+ 1 personal clicks per second
- Research branch
- Keep
- Unlock requirement
- Keep level 3
- Wood cost
- 16,000
Later-game dataResearch upgrade+ 100% magic production (Equipment Multiplier)
- Research branch
- Mage tower
- Unlock requirement
- Magic swamp level 6 · Mage tower level 5
- Wood cost
- 121,500
Build enabledResearch upgradeHunting generates gold (+5% hunting production as gold)
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 1
- Wood cost
- 3,000
Later-game dataResearch upgradeUnlocks Tithes Policy: - 15% happiness, + 1 gold per 10 population per second
- Research branch
- Church
- Unlock requirement
- Church level 2
- Food cost
- 21,000
Build enabledResearch upgrade+ 20% resource gathering (Global Research Multiplier)
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 1
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 20% resource gathering (Global Research Multiplier)
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 2
- Wood cost
- 18,000
Later-game dataResearch upgrade+ 20% resource gathering (Global Research Multiplier)
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 3
- Wood cost
- 42,000
Later-game dataResearch upgrade+ 20% resource gathering (Global Research Multiplier)
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 4
- Wood cost
- 96,000
Later-game dataResearch upgrade+ 20% resource gathering (Global Research Multiplier)
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 5
- Wood cost
- 216,000
Later-game dataResearch upgradeUnlocks Tools and Armaments Trade Goods
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 2 · Market level 2
- Wood cost
- 6,750
Later-game dataResearch upgrade+30,000 food, wood, stone, and iron storage.
- Research branch
- Docks
- Unlock requirement
- Docks level 2
- Wood cost
- 42,000
Later-game dataResearch upgrade+60,000 food, wood, stone, and iron storage.
- Research branch
- Docks
- Unlock requirement
- Docks level 3
- Wood cost
- 94,500
Later-game dataResearch upgrade+120,000 food, wood, stone, and iron storage.
- Research branch
- Docks
- Unlock requirement
- Docks level 5
- Effect
- +120,000 food, wood, stone, and iron storage.
Later-game dataResearch upgradeConstructs a small trading caravan enableing trade expeditions
- Research branch
- Market
- Unlock requirement
- Market level 2
- Wood cost
- 2,250
Later-game dataResearch upgradeUnlocks Unnatural Growth Shop Item: +50% wood production
- Research branch
- Mage tower
- Unlock requirement
- Mage tower level 1
- Gold cost
- 31,500
Later-game dataResearch upgrade+1 max caravan quantity
- Research branch
- Market
- Unlock requirement
- Market level 3
- Wood cost
- 18,375
Later-game dataResearch upgrade+1 max caravan quantity
- Research branch
- Market
- Unlock requirement
- Market level 4
- Wood cost
- 36,000
Later-game dataResearch upgrade+20% caravan speed
- Research branch
- Market
- Unlock requirement
- Market level 2
- Wood cost
- 6,750
Later-game dataResearch upgrade+10% caravan speed
- Research branch
- Market
- Unlock requirement
- Market level 3
- Wood cost
- 18,375
Later-game dataResearch upgrade+10% caravan speed
- Research branch
- Market
- Unlock requirement
- Market level 4
- Wood cost
- 42,000
Later-game dataResearch upgrade+10% caravan speed
- Research branch
- Market
- Unlock requirement
- Market level 5
- Wood cost
- 81,000
Build enabledResearch upgrade+ 1 soldier attack damage
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 1
- Food cost
- 2,700
Later-game dataResearch upgrade+ 1 soldier attack damage
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 2
- Wood cost
- 4,500
Later-game dataResearch upgrade+ 2 soldier attack damage
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 3
- Wood cost
- 7,875
Later-game dataResearch upgrade+ 2 soldier attack damage
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 4
- Wood cost
- 18,000
Later-game dataResearch upgrade+ 2 soldier attack damage
- Research branch
- Blacksmith
- Unlock requirement
- Blacksmith level 5
- Wood cost
- 27,000
Build enabledResearch upgrade+ 1 extra wood production
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 1
- Wood cost
- 375
Later-game dataResearch upgradeUnlocks Wooden Trade Goods
- Research branch
- Carpenter
- Unlock requirement
- Carpenter level 2 · Market level 2
- Wood cost
- 9,000
Build enabledResearch upgrade+ 1 extra wood, stone, and iron production
- Research branch
- Leather workshop
- Unlock requirement
- Leather workshop level 1
- Wood cost
- 3,500
No matching entriesTry a shorter name or clear the availability filter.