Player catalogue

Resources

Production currencies, values, storage, and where each resource is used.

Topics
6
Source records
6
Build enabled
5
Illustrated
6
Availability is explicit.“Later-game data” is present in build 0.80 but is not claimed as enabled there or final at release.

6 entries

Build enabled
Resource

Food

Produced by farms, fishing, and hunting; supports population growth and many policies.

Base trade value
1
Build enabled
Resource

Gold

Unlocked in build 0.80 progression; used for policies, advanced research, trade, and manual quest payments.

Base trade value
2
Build enabled
Resource

Iron

Mined after its production chain is unlocked; used for advanced construction, research, and equipment.

Base trade value
1.5
Later-game data
Resource

Magic

A late progression resource tied to swamp gathering, magic buildings, research, and alchemy.

Base trade value
3
Build enabled
Resource

Stone

Quarried manually or by stone workers; a core construction and research material.

Base trade value
1
Build enabled
Resource

Wood

Harvested manually or by lumber workers; used throughout construction, research, items, and trade.

Base trade value
1