Enabled in build 0.80
Market has 5 defined construction tiers. 1 tier is enabled by build 0.80's availability table.
Progression summary
- Defined levels
- 5
- Build-enabled levels
- 1
- Highest cost rank
- 20
Building levels
Village Stalls
Build enabledA collection of small open-air stalls where locals barter basic goods.
- Cost
- 3,000 wood · 8,000 stone · 9,000 food
- Reward
- Unlocks financial upgrades
- Cost rank
- 12
Small Market
A gathering of market stalls selling crops, tools, and crafts.
- Cost
- 9,000 wood · 22,500 stone · 9,000 gold · 4,500 iron
- Reward
- Unlocks trading caravans
- Cost rank
- 14
Town Market
A larger market with organized booths and visiting merchants.
- Cost
- 21,000 wood · 52,500 stone · 21,000 gold · 10,500 iron
- Blueprint
- 1 advanced blueprint
- Reward
- Unlocks trade and financial upgrades.
- Cost rank
- 16
Town Bazaar
A bustling hub with diverse wares, from spices to textiles.
- Cost
- 48,000 wood · 120,000 stone · 48,000 gold · 24,000 iron
- Reward
- Unlocks trade and financial upgrades.
- Cost rank
- 18
Merchant's Plaza
A dense trade center with exotic goods and lively crowds.
- Cost
- 108,000 wood · 270,000 stone · 108,000 gold · 54,000 iron
- Reward
- Unlocks trade and financial upgrades.
- Cost rank
- 20
Related game data
Available research 11
Caravan UpgradeResearch upgradeFur and Leather TradeResearch upgradeMarket DayResearch upgradeRoyal CaravanResearch upgradeTraders' CaravanResearch upgradeWagon Yard IResearch upgradeWagon Yard IIResearch upgradeWayfaring IResearch upgradeWayfaring IIResearch upgradeWayfaring IIIResearch upgradeWayfaring IVResearch upgrade