Enabled in build 0.80
Keep has 5 defined construction tiers. 2 tiers are enabled by build 0.80's availability table.
Progression summary
- Defined levels
- 5
- Build-enabled levels
- 1, 2
- Highest cost rank
- 23
Building levels
Chief's House
Build enabledA modest home for the community leader.
- Cost
- 350 wood · 150 stone · 300 food
- Reward
- Unlocks Quarry Unlocks Hunting Unlocks Carpenter
- Cost rank
- 4
Mayors House
Build enabledAn improved two-story house for the village mayor and their family.
- Cost
- 2,100 wood · 1,200 stone · 3,000 food · 600 iron
- Reward
- Unlocks Library
- Cost rank
- 9
Lord and Lady's Manor
A spacious residence with elegant halls and private quarters for the nobility.
- Cost
- 32,000 wood · 48,000 stone · 48,000 food · 32,000 gold · 48,000 iron
- Blueprint
- 1 advanced blueprint
- Reward
- Unlocks taxation
- Cost rank
- 17
Grand Manor
A massive, imposing stone residence that commands the surrounding lands.
- Cost
- 108,000 wood · 162,000 stone · 162,000 food · 108,000 gold · 162,000 iron · 54,000 magic
- Reward
- To be defined
- Cost rank
- 20
Castle
A grand castle serving as the central command for the town's leadership.
- Cost
- 360,000 wood · 540,000 stone · 540,000 food · 360,000 gold · 360,000 iron · 270,000 magic
- Reward
- To be defined
- Cost rank
- 23
Related game data
Available research 12
Construction AdvisorResearch upgradeCritical Success IResearch upgradeCritical Success IIResearch upgradeCrown's WillResearch upgradeDedicated Leader IResearch upgradeDedicated Leader IIResearch upgradeGifted LeaderResearch upgradeInspirational Leadership IResearch upgradeInspirational Leadership IIResearch upgradeRegal AuraResearch upgradeResearch AdvisorResearch upgradeSupportive SpouseResearch upgrade