Building progression

Fishing harbour

Fishing harbour has 6 defined construction tiers. 2 tiers are enabled by build 0.80's availability table.

Enabled in build 0.80

Fishing harbour has 6 defined construction tiers. 2 tiers are enabled by build 0.80's availability table.

Progression summary

Defined levels
6
Build-enabled levels
1, 2
Highest cost rank
21

Building levels

Level 1

Fisherman's Hut

Build enabled

A fisherman's hut situated by the river.

Cost
160 wood · 160 food
Reward
+1 Base Fishing Productivity +2 Max Fisherman + 1000 food storage
Cost rank
4
Level 2

Fisherman's House

Build enabled

The fisherman's hut could use an upgrade and better equipment.

Cost
1,400 wood · 600 stone · 2,000 food
Reward
+1 Base Fishing Productivity +3 Max Fisherman + 7000 food storage
Cost rank
8
Level 3

Fisher's Wharf

Later-game data

A sturdy wharf for efficient fishing operations.

Cost
28,000 wood · 21,000 stone · 10,500 gold · 10,500 iron
Reward
+1 Base Fishing Productivity +3 Max Fisherman + 25000 food storage
Cost rank
15
Level 4

Traders Pier

Later-game data

A busy port with extended piers handling regional trade ships.

Cost
64,000 wood · 48,000 stone · 24,000 gold · 24,000 iron
Reward
Unocks Docks +1 Base Fishing Productivity +3 Max Fisherman + 25000 food storage
Cost rank
17
Level 5

Grand Trader's Pier

Later-game data

A busy port with multiple piers handling regional trade ships.

Cost
144,000 wood · 108,000 stone · 54,000 gold · 54,000 iron
Reward
+1 Base Fishing Productivity +3 Max Fisherman + 80000 food storage
Cost rank
19
Level 6

Town Harbor

Later-game data

A grand harbor with cranes and shipyards for heavy commerce.

Cost
324,000 wood · 243,000 stone · 121,500 gold · 121,500 iron
Reward
+1 Base Fishing Productivity +3 Max Fisherman + 80000 food storage
Cost rank
21

Related game data