Cliff has 5 defined construction tiers. 0 tiers are enabled by build 0.80's availability table.
Progression summary
- Defined levels
- 5
- Build-enabled levels
- None
- Highest cost rank
- 20
Building levels
Cliff I
A basic cliffside outpost for scouting or minor resource extraction.
- Cost
- No resource cost
- Reward
- To be defined
- Cost rank
- 20
Cliff II
An expanded cliff ledge with simple platforms for improved access and views.
- Cost
- No resource cost
- Reward
- To be defined
- Cost rank
- 20
Cliff III
A reinforced cliff structure supporting mining operations or defensive positions.
- Cost
- No resource cost
- Reward
- To be defined
- Cost rank
- 20
Cliff IV
A terraced cliff complex with pathways for trade or habitation.
- Cost
- No resource cost
- Reward
- To be defined
- Cost rank
- 20
Cliff V
A grand cliff fortress overlooking the town, providing strategic advantages.
- Cost
- No resource cost
- Reward
- To be defined
- Cost rank
- 20