Enabled in build 0.80
Alchemist has 5 defined construction tiers. 1 tier is enabled by build 0.80's availability table.
Progression summary
- Defined levels
- 5
- Build-enabled levels
- 1
- Highest cost rank
- 20
Building levels
Alchemist's Hovel
Build enabledA cramped shack filled with vials and a small cauldron for basic potions.
- Cost
- 3,000 wood · 600 stone · 2,400 food
- Reward
- Unlocks the Alchemical Shop
- Cost rank
- 9
Elixir Den
A modest workshop with shelves of reagents for alchemical development.
- Cost
- 13,500 wood · 13,500 stone · 9,000 gold · 9,000 iron
- Reward
- Unlocks new alchemical concoctions
- Cost rank
- 14
Alchemist's Shop
A well-equipped lab with rare ingredients and mystical creations.
- Cost
- 31,500 wood · 26,250 stone · 15,750 gold · 21,000 iron · 10,500 magic
- Blueprint
- 1 advanced blueprint
- Reward
- Unlocks new alchemical concoctions
- Cost rank
- 16
Alchemist's Sanctum
A large workshop with organized tools for crafting potent remedies and mastering the secrets of alchemy.
- Cost
- 72,000 wood · 60,000 stone · 36,000 gold · 48,000 iron · 24,000 magic
- Reward
- Unlocks new alchemical concoctions
- Cost rank
- 18
Grand Alchemist Spire
A renowned laboratory producing legendary elixirs and transmutations.
- Cost
- 162,000 wood · 135,000 stone · 81,000 gold · 108,000 iron · 54,000 magic
- Reward
- Unlocks new alchemical concoctions
- Cost rank
- 20
Related game data
Available research 10
Elixir of VitalityResearch upgradeFertility ElixirsResearch upgradeGold Finding PotionResearch upgradeGrand TransmutationResearch upgradeHealing PotionsResearch upgradeHerbal RemediesResearch upgradeIron Finding PotionResearch upgradePhilosopher's BrewResearch upgradePreserving SaltsResearch upgradeStone Breaking PowderResearch upgrade